In this case, we can’t gauge the performance boost provided by DirectX 12 in any way since DirectX 11 can’t even be enabled. However, this week we reached out to Microsoft PR and they were kind enough to provide access to the Fable Legends DX12 benchmark, which means that today we’re publishing our own results we know that we’re late to the party, but there’s a silver lining: our data accounts for the latest AMD beta driveroptimized for the game.īefore we begin, it is worth reminding how this benchmark is quite different from Ashes of the Singularity’s. Microsoft released their Fable Legends DX12 benchmark to the press last week, and we’ve reportedon the results published by major tech sites.Īt the time, we weren’t aware of the availability of this benchmark, otherwise we would have promptly published our own article just like we did with Ashes of the Singularity.
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